Breakout Session

Monday Evaluation

Game Design=STEM: Simple As That!

Carter Tatge

12/10/12, 10:55 AM-11:45 AM
Hyatt 3rd Floor- 3004

Dead center at the intersection of rigorous STEM instruction and student engagement is game development. Come see how complex programming, graphic design, animation, technical writing, project management, problem solving, engineering design processes, math and physics are all used in game development.
May contain commercial content.

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