Poster Session

Monday Evaluation

Facilitating VREP in the Classroom

Doris Johnson

12/10/12, 2:25 PM-3:15 PM
Poster Table 4

Virtual Reality Education Pathfinder captures student interest through self-directed VR projects. Students develop the ability to research, communicate, problem solve, work in a team, manage time and allocate resources. Student projects cover independent learning, enhancing curriculum via VR and creating a classroom-local business partnership.

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